onesync_distancecullvehicles. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":"README. onesync_distancecullvehicles

 
{"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":"READMEonesync_distancecullvehicles  TheIndra November 16, 2020, 8:07pm 2

gunge_GP September 15, 2020, 11:18am 5. It works well with onesync_distanceCullVehicles and onesync_forceMigration. Client (production/canary) and FXServer version Linux 5755 - Canary - Build 2699 2. cfg: ensure fivemturk-npcfix. Pull requests 63. Add +set onesync_enabled 1 as a parameter. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. cfg","contentType":"file"},{"name":"server. set onesync_distanceCullVehicles true set mysql_connection_string "server=localhost;port=3306;database=royalcity;userid=root;password=". {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":". So will look like. 1. Star 3. #### OneSync (Sunucuya 32 Kişiden Fazla Oyuncu Alma Özelliği) START # [EN] Set this to 0 to disable 1 to enable onesync: set onesync_workaround763185 true: set onesync_forceMigration true: set onesync_distanceCullVehicles true: set steam_webApiKey "your_steam_web_api_key" #### OneSync (64 ya da 128 Oyuncu. onesync_forceMigration true. Set remote folder to "Pictures" inside OneDrive. Kalileaks - Fivem Leaks. Find and fix vulnerabilities. Fivem Base. Contribute to nevertvx/Dyn-gamingrp development by creating an account on GitHub. exe +set onesync on +set onesync_enableInfinity 1 +set onesync_enableBeyond 1 +set onesync_forceMigration 1 +set. Stars. endpoint_add_tcp « 0. 1 watching Forks. #stop webadmin. set onesync_forceMigration true. Discussions. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. cfg) This is the current setup I am running when still getting blimps/froggers falling from the sky. That should fix the problem. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":"README. cfg","path. sv_licenseKey I removed my keys. These scripts have been reported to cause such issues and it seems you have at least two of them especially if vSync also sets these values. #FiveM #OneSync #ServerDocs:Contribute to TF-Chothchuang/TF_FiveM-esx-legacy development by creating an account on GitHub. Fivem Base. #set onesync_distanceCullVehicles true #Cause des crash pour le moment + Cause des joueurs invisible{"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":". 0. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. INTERIORY: EXILERP, GABZ EUP: 77RP (DEFAULT 2699 MY GO UŻYWALIŚMY NA 2802) AUTA: RICHRP / FIVECITY Nie pomagam z błędami - ValeraRP-3. Contribute to DisableByKlaus/Alta-Horyzon development by creating an account on GitHub. Saygılarımla,-Almez [EN] Installation: 1-Download the file and put it in the "resources" directory. This currently only supports parsing CExplosionEvent, but this might be a fairly useful one to prevent routing of ‘excessive’ explosions, or explosions that are ‘too close’ to a. 2 lines (2 sloc) 227 Bytes. AI CLub GTA5 Server - Fivem. Find and tap on the See all apps entry. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":". “onesync_enabled is deprecated, use onesync legacy instead” Ok, no problem. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. github","path":". set onesync_forceMigration true. 0 files. md","path":"README. 0:59 » endpoint_add_udp « 0. FYI: FiveM and RedM support raw . Connect OneSync Landscape lights to Wi-Fi using the Wi-Fi Smart Bridge. bat file the resources work fine. gitignore","path. set sv_enforceGameBuild 2372. It relies on the new server side OneSync functions so you need the latest version of fivem. To use it, simply launch your server with +set onesync on. gitattributes","path. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. Updates and English translation by TJ#59970. 0. Does not return police cars or helicopters. Frank. #stop webadmin. No errors, no messages, nothing. cfg","path":"server. function GetPlayers () local players = {} for. flags: The bitwise flags altering the function's behaviour. Try using `+set` in the command line, or prefixing the command with `set` in the server startup script. bat file the resources work fine. 1 Like. and the problem of not seeing other players or cars no longer occurs. From that commit description this: “ FXServer. 3-Add this in your server. Hi, I used to use Onesync up until yesterday to among other things sync my Pathfinder session files to my phone. This console variable (set it in your config, or in the console at runtime) will lead to player-occupied vehicles also being subject to distance culling – that is, they won’t exist if a player is more than n units away from the entity. This console variable (set it in your config, or in the console at runtime) will lead to player-occupied vehicles also being subject to distance culling – that is, they won’t exist if a player is more than n units away from the entity. 0. md. Automate any workflow. Add +set onesync on to your start command or if you are running. 0 stars Watchers. The only other “resolution” is to turn the AI to . . endpoint_add_tcp « 0. French FiveM Server Edited by ikNox#6088. onesync_distanceCullVehicles true. For those who think i leaked it. Hello gtcrp, The main idea behind this thread is to identify and possible fix the factor that for some people generates those issues with the peds and cars, without using additional parameters or custom resources. gitattributes","path. Saygılarımla, FivemTurk-Almez [EN] Installation: 1-Download the file and put it in the "resources" directory. I don’t know if it involves other factors or if it is harder to do that. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"[!esx-bitno]","path":"[!esx-bitno]","contentType":"directory"},{"name":"[!glavno]","path. #set onesync on onesync_distanceCullVehicles false onesync_distanceCulling false. So will look like. We got the biggest Version of FiveM server and we are using OneSync Infinity. From that commit description this: “ FXServer. Raw Blame. cfg: set onesync_distanceCullVehicles true set onesync_workaround763185 true If you don’t use Onesync at all, that’s a different story. ytyp files. 0 forks Report repository Releases No releases published. Open the. md","path":"README. Readme Activity. 0. Saygılarımla, -Almez [EN] Installation: 1-Download the file and put it in the "resources" directory . Akkua233 December 9, 2020, 8:16pm 3. # esx-persistent-vehicles This mod prevents vehicles from disappearing in OneSync ESX multiplayer servers. set onesync_workaround763185 true: set onesync_distanceCullVehicles true # Only change the IP if you're using a server with multiple network interfaces, otherwise change the port only. Fivem Server. Anyone has any idea on how to increase the time it takes to. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":". 0. Contribute to OneLife-Roleplay/OneLife development by creating an account on GitHub. 0 = normal peds on streets. I tried to find a way around with lua but I couldn’t so I experimented with onesync. OneSync is a custom sync system that is built on top of GTA: Online's codebase, it increases server slot count so more players can play on a server and at the same time it introduces better development standards including server-sided synchronization states for entities, which we'll cover in this article. I am the original maker/owner of this code! Startup Command: +set. Server files for SentinelRP. set steam_webApiKey I removed my keys. Contribute to andersjay/base-teste development by creating an account on GitHub. I don’t know if this is onesync related, but when players walk away from their car, it can happen that their car despawned. Off: No state awareness at all, clients will use the standard GTA/RAGE P2P networking model, and the server will only function as a relay. satırlarını ekleyiniz. Having the same thing for player’s peds could be nice or maybe a native to recreate/revive the deleted ped. job development by creating an account on GitHub. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. gitignore","path. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. Framework development by creating an account on GitHub. Delete setting: "After 1 day" (or whatever you want) Go to Google Photos, turn ON upload and choose the local folder you previously set inside OneSync to backup. ini","path":"imgui. 0. cfg: ensure fivemnpcfix. . {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. cfg are working for me: set onesync_enableInfinity 1 set onesync legacy set onesync_forceMigration true onesync_distanceCullVehicles true set onesyncworkaround763185 1Yes. Add +set onesync on to your start command or if you are running txAdmin go to settings > FXServer > OneSync. onesync_distanceCulling false. Also, as I said, the upcoming update will work for every server no matter what their Onesync settings are. 0. No FiveM* - one sync alpha or anything. Bonjour / Bonsoir, J’utilise actuellement “ FiveM Element Club Platinum ”. onesync_clearArea onesync_distanceCullvehicles onesync_distanceCulling onesync_forceMigration onesync_logFile onesync_radiusFrequency onesync_showObjectIds onesync_workaround763185 onesync_enableBeyond onesync_enableInfinity one_enabled (lui c’est une évidence en. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. Contribute to Talymeres/wzszad development by creating an account on GitHub. set onesync_distanceCullVehicles true. And yes, i dont have a key linked because im not the one paying for it, we are a team, im just asking. There are 2 ‘hacks’ to prevent the anomaly:This, along with any issues of not being able to access / delete vehicles is significantly benefited by using the new experimental OneSync flag. 0. # endpoint_add_tcp " 0. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. This works ok, even the vehicles that are very far away spawn correctly. ESX Help Cars despawn if i Log out. cfg ” works as intended, no npcs (how i want it). {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"cop","path":"cop","contentType":"directory"},{"name":"resources","path":"resources. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. No errors, no messages, nothing. OneSync is a custom sync system that is built on top of GTA: Online's codebase, it increases server slot count so more players can play on a server and at the same time it. md. s the onesync could cause a problem? Akkua233 December 9, 2020, 8:36pm 18. . endpoint_add_tcp « 0. 0. No. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"[!esx-bitno]","path":"[!esx-bitno]","contentType":"directory"},{"name":"[!glavno]","path. cfg must be a zap thing, this is just getting. 0. ” But the point of. hi, expectation is to also enable onesync log on both clients and somewhat pre-scan the clip for problematic object IDs and list them beforehand to not need manual scanning once the logs are there . onesync_distanceCullVehicles true onesync_forceMigration true. set onesync_workaround763185 true (server. ymap/. github","path":". {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. Je souhaiterais savoir dans quel ordre dois-je placer tous les éléments de la liste ou non ?. cfg","contentType":"file"},{"name":"imgui. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. In the latest Windows server release (1504 or higher), two experimental variables have been added to help troubleshooting problematic behavior and offer a. Base vRPex para FiveM, desenvolvida pela equipe ZIRAFLIX, conjunto a alguns scripts da comunidade. onesync_distanceCullVehicles true onesync_distanceCulling true change or delete. sql. sc start OneSyncSvc. That should fix the problem. ymap without any extra extension, and it should be parsed and used fine. Open Command Prompt as administrator. 2-Add this in your server. 这能让文件和文件夹与 Microsoft OneDrive 云存储以及其他设备自动. set onesync_distanceCulling true set onesync_distanceCullVehicles true #set onesync_forceMigration true set onesync_enableInfinity true #set onesync_enableBeyond true set onesync_workaround763185 true set onesync_population true A lot of these stutter reports seem to come mostly from AMD. onesync_distanceCullVehicles true. set onesync_forceMigration true. SET_PED_DENSITY_MULTIPLIER_THIS_FRAME. UPDATED STANDALONE VERSION This was made for a ExM server, if there's interest I could make it standalone. set onesync_forceMigration true. cfg. actually it is. 0:30120"OneSync: player's ped distance culling. wz. This console variable (set it in your config, or in the console at runtime) will lead to player-occupied vehicles also being subject to distance culling – that is, they won’t exist if a player is more than n units away from the entity. Ghost araç ve ped spawn sorununuz çözülmüştür. This console variable (set it in your config, or in the console at runtime) will lead to player-occupied vehicles also being subject to distance culling – that is, they won’t exist if a player. set onesync on: set onesync_distanceCullVehicles true: set onesync_forceMigration true # Voice configs: setr voice_useNativeAudio true: setr voice_use3dAudio false: setr voice_use2dAudio false: setr voice_useSendingRangeOnly true # rcon_password ""Contribute to LILAJ13/FiveM-Server-Files development by creating an account on GitHub. Ghost araç ve ped spawn sorununuz çözülmüştür. but i pay for month 15$ for patreon so how to make whitelist and i saw my name now its don’t have patreon badge ? im confuse ! TheIndra September 14, 2019, 11:42pm 6. You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long. For a while now, you’ve been able to use XML-format . Contribute to ghsoxt/ghost-base-v2 development by creating an account on GitHub. 3-Add this in. Hi! I am working on this problem for 2 days now, and I still have not managed to fix it. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":". set onesync_workaround763185 1 set onesync_forceMigration true set onesync_distanceCullVehicles true Seems to help. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":". But i cant use more than 48 slots. satırlarını ekleyiniz. Exotx July 23, 2020, 8:11pm 9. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"LICENSE","path":"LICENSE","contentType":"file"},{"name":"README. cfg ” should also enable infinity mode, but it doesn’t, went in-game and npcs everywhere. nopickles. NPC disappear when i come close to them, NPC disappear on Car too. cfg, i tried to remove distanceCullVehicle. #1. md","contentType":"file"},{"name":"server. 3. set onesync_workaround763185 true. When people get crash or they disconnect while sitting in car, it will disappear if nobody is aroundAPPLY_FORCE_TO_ENTITY ( Entity entity, int forceType, float x, float y, float z, float offX, float offY, float offZ, int boneIndex, BOOL isDirectionRel, BOOL ignoreUpVec, BOOL isForceRel, BOOL p12, BOOL p13) BREAK_OFF_VEHICLE_WHEEL ( Vehicle vehicle, int wheelIndex, BOOL leaveDebrisTrail, BOOL deleteWheel, BOOL unknownFlag, BOOL. 0. start artifactsFXServer. Do you use this? This thread is archived. Contribute to painylmao/fivemhost development by creating an account on GitHub. 3. A list of commands to run in the server console. Host de FiveMLink: de Key Patreon Paga? Compre agora me. You will still have a few pds stuck in the middle of the road, but if you will move, they will move away. 0. cmd +exec server. set onesync_distanceCullVehicles true set mysql_connection_string "server=localhost;port=3306;database=royalcity;userid=root;password=". set onesync_distanceCullVehicles true. Also the max with onesync legacy is 128, for higher slots (e. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":"README. Replace +onesync_enableInfinity 1 with +set onesync on. ytyp/. Contribute to zPH22/BaseMaldivas_Teste development by creating an account on GitHub. 0. cfg-En-Francais development by creating an account on GitHub. g. Many players report that their vehicles despawn when they get away from them. 1. With +set onesync on in the . Add +set onesync_enabled 1 as a parameter. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":"LICENSE","path":"LICENSE. But when the second player joins, and spawns near the vehicles that are far. cfg. Server Pré-requis. sc config OneSyncSvc start= auto. Contribute to EnosInWork/Base-Five-Dev-3K development by creating an account on GitHub. ini. 0 NoPixel. Onesync, onesync_distanceCullVehicles and onesync_forceMigration enabled. 0. 0. See this post for a workaround / solution. 0 development by creating an account on GitHub. 2-Add this in your server. set onesync_workaround763185 true set onesync_forceMigration true set onesync_distanceCullVehicles true set onesync_population false I am currently using a workaround to at least keep the script running for those people for now: gunge_GP September 15, 2020, 11:18am 5. But i cant use more than 48 slots. Just had the same issue. cfg ” should also enable infinity mode, but it doesn’t, went in-game and npcs everywhere. cfg","path":"resources. set onesync_workaround763185 true: set onesync_distanceCullVehicles true # Only change the IP if you're using a server with multiple network interfaces, otherwise change the port only. 1. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":". OneSync. Contenu masqué Password: e3yI5rtnQub8wRx_2XIi-YmyFYotT8b7zElsz3hfBYs If database doesnt work: Database Startup Command: +set onesync legacy +set onesync_distanceCullVehicles true +set onesync_workaround763185 true +set onesync_population true +set. Try the following: If automatic camera upload isn't working, or only some pictures are uploaded, follow these steps: Keep the OneDrive app open for the camera roll to update. Contribute to DevSekai/LasVenturas development by creating an account on GitHub. If you need more information tell me. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. Set OneDrive to backup your photos. gitattributes","path":". cfg","path":"plugin-list. It's worth mentioning that OneSync is. When the server is empty, and the first player joins, the server spawns all the vehicles from the database. set onesync_distanceCullVehicles true. Fork 1. In the command line window, type the following commands and hit Enter after each command to continue. 265) you need infinity so ‘onesync on’. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":". Contribute to ghsoxt/ghost-base development by creating an account on GitHub. Client Using canary? yes Windows version: Windows 10, version 2004 Server Operating system: Windows and Linux (tried both) Artifact version: 2744 IP address: localhost Resources:. With +set onesync on in the . It´s in server. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. HarD Network Inc - vRP Framework. set onesync_forceMigration " true " set onesync_workaround763185 " true " set onesync_distanceCullVehicles " true " set onesync " on " set. Contribute to Heavens-c/Nopickles development by creating an account on GitHub. NoPixel Full Server Files working . The distance where I can only assume where onesync does its thing you will see cars come and go, glitch, bounce and sometimes explode in the distance, they also duplicate which I beleive is a big factor in the issue i assume onesync tries to sync the vehicle to both players causing them to duplicate but the onesync workaround seemed to fix that. cfg: ensure fivemnpcfix . Config files for my GitHub profile. Collaborate outside of code. The only other “resolution” is to turn the AI to . Contribute to EnigMAtik73/server. set onesync_distanceCullVehicles true. bat at main · S0L0LEVELING/vrpex-jacare{"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":"README. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":"README. If you have onesync infinity, there is a workaround. I tested on a blank base with only the server-data base and no peds. Contribute to CS-UIT-AI-CLUB/AIClub-GTA5Server development by creating an account on GitHub. sql","path":"FlashLand. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"resources","path":"resources","contentType":"directory"},{"name":". md","path":"README. Archives for an FiveM Roleplay Server. . So I try +set onesync on in my run. # endpoint_add_tcp "0. set onesync_distanceCullVehicles true. Contribute to tracid56/RedSide development by creating an account on GitHub. dividerz: set onesync_forceMigration true set onesync_distanceCullVehicles true set onesync_workaround763185 true I’m using a fairly old version, I’ll update my server. cfg) set onesync_forceMigration true (server. Contribute to Arsenic-Lucas/Template-Serveur. Contribute to KlovnenDEV/raino-base development by creating an account on GitHub. cfg development by creating an account on GitHub. We dont see to have any traffic or peds most of the time. OneSync v5. 1k. Contribute to CloudStudios1/SneakyLife development by creating an account on GitHub. FXServer un. cfg +set onesync_enabled 1Precisando de vps gamer em são paulo? ping baixo? acesse. {"payload":{"allShortcutsEnabled":false,"fileTree":{"server-data":{"items":[{"name":"resources","path":"server-data/resources","contentType":"directory"},{"name. d-bubble October 12,. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"citizen","path":"citizen","contentType":"directory"},{"name":"resources","path":"resources. this function can be placed anywhere it will remove all the peds from. Hello, we are currently trying out different propssystems for our police and ambulance, however no matter what we are trying, there is a point where the probs stop spawning at all. onesync_distanceCullVehicles true This console variable (set it in your config, or in the console at runtime) will lead to player-occupied vehicles also being. Saygılarımla, . ytyp files. 5 FXServer 2949 (Linux) with OneSync Infinty/Beyond Players: 30+ Co. 0. French FiveM Server Edited by ikNox#6088. {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"data","path":"data","contentType":"directory"},{"name":"LICENSE","path":"LICENSE. shadw1 September 5, 2020, 3:28am 4. # ### OneSync (Sunucuya 32 Kişiden Fazla Oyuncu Alma Özelliği) START # [EN] Set this to 0 to disable 1 to enable onesync: set onesync_workaround763185 true: set onesync_forceMigration true: set onesync_distanceCullVehicles true: set steam_webApiKey " your_steam_web_api_key " # ### OneSync (64 ya da 128 Oyuncu Slot Özelliği) END #-----# {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"plugin-list. 0. 0. - vrpex-jacare/server. artifacts 2431. For a while now, you’ve been able to use XML-format . Supercharge your account provisioning with OneSync! Automate account creation, management, and reconciliation—and save your tech team countless hours of manual provisioning. @echo off. 0. Do you use this? This thread is archived. Raw Blame. cfg","contentType":"file"},{"name":"server. onesync_population false. OneSync: intercepting game events (such as explosions) The latest version of the server (1543+) added support for parsing and preventing routing of game events. Cette variable de console (définie dans votre configuration ou dans la console au moment de l'exécution) entraînera également l' élimination des véhicules occupés par les joueurs, c'est-à- dire qu'ils n'existeront pas si un joueur est à plus de n unités du entité. ini","path":"imgui.